Hero is designed to strengthen school climate by offering a structured behavioral system, using positive reinforcement to motivate students, keep families informed, and streamline tasks like attendance management.
A student who is on time, participates in class, and helps a peer might earn reward points through Hero’s platform. These points can be redeemed for recognition or incentives, fostering a culture of positivity. At the same time, if a student is frequently tardy or involved in incidents, the system allows educators to document events, notify guardians, and initiate appropriate interventions, all in one place.
Hero’s first iteration was developed over 20 years ago, evolving by 2014 into a robust tool for managing school climate and attendance. However, without significant updates in the past decade, it fell behind on security standards (Soc 2) and UX best practices. Growing concerns around student data privacy prompted an extensive audit, revealing critical gaps that required a complete rebuild. We seized this challenge as an opportunity, not just to enhance security, but to rethink the platform’s core features and information architecture, and improve the entire user experience.
How can we rebuild a long-standing legacy product while significantly improving usability, security and delivering even greater value to users?
From 2023, I led Hero’s end-to-end design and user experience across web, iOS, and Android, translating intricate workflows into intuitive, user-centered experiences through strategic research, cross-functional collaboration, and data-driven design.
In 2025, I stepped into a dual role as Product Manager and UX Designer for this project, owning Hero’s strategy, roadmap, and backlog prioritization while collaborating closely with leadership, marketing, sales, onboarding, and support teams on all major releases.

Discovery is the most important step in the process and essential to understand what new features and improvements will bring the most value to educators and future customers. What are the needs, the must haves and what would bring delight to their daily processes.

This research shaped a clear understanding of our three primary user personas, each with unique but interdependent needs.
Need streamline workflows, better reporting tools and improved performance.
Want clear communication and status updates, improved mobile usability and more accessibility features.
Desired recognition, reminders and timely feedback.
With insights from research and competitor analysis, the team and I identified key upgrades across four strategic areas:
1. All-in-one platform
We aimed to provide one centralized platform to manage tardiness, absenteeism and positive behavior reinforcement, ensuring alignment across the school. Eliminating the need for educators to use multiple tools to achieve their needs.

Implemented improvements to our point based reward system to encourage and reinforce positive behaviors among students, and reduce the time spent by admins.
Add real-time updates to parents and students via app and email, ensuring continuous engagement outside the classroom.
There was a big need to improve the mobile experience and overall usability for all our user personas.

03 Design and Prototyping
Hero’s design is tailored to provide an intuitive experience with a focus on ease of use and efficiency. Like I do in all my case studies, I want to highlight the importance of UX/UI design on any product. This is what the users see and interact with, all the research, strategy and backend work is not apparent to the user and they rarely think of many of those more time consuming steps in the process. What they do think about is how to easily go from A to B using the provided UI to complete tasks. The effectiveness of this mixed with presenting useful tools in an intuitive way is what creates a great user experience.
are important to map out key tasks, visualize paths a user might take and tackle possible obstacles. Of course, they are also essential in the UI decision making by helping simplify and enhance flows and to start planning the testing stage.
is a must and pushing this until later in the process is a mistake. Engineers and architecture need to be in the loop from early stages to provide feedback on possible challenges, performance issues or limitations of our vision. This important teamwork helps refine the flows, improve handoffs and reduce rework.
let us put all previously gathered information into visuals and helps us see further into what the final user experience would be. This is my favorite stage to get feedback. The visuals help experts see more possibilities and improvements that they might have missed before. It is also more efficient to collect feedback at this stage.

are for me, the most satisfying step of the process. Everything comes together in a meaningful way and we start polishing small but important UX details like micro interactions, error/success states, tooltips and more. I’m also a strong believer that visually appealing designs will consciously and unconsciously help provide a good user experience and increase brand affinity.
needs to be documented early, and design and engineering need to be on the same page. Not doing this at early stages is one mistake I learned from experience. These building blocks are an important foundation that makes future iterations and improvement much easier. This also give us the opportunity to make sure best practices are documented, including accessibility, which is an area often ingnore by product teams.
04 Testing and Implementation
To ensure its effectiveness, Hero was tested internally and externally and also was pilot tested by a several clients. We migrated these clients to the new platform and gathered analytics and feedback from users. The outcomes validated both the improved experience and the valuable new added features. And also brought to light performance issues, daily event calendar issues, and printer integration bugs.
Key findings from the testing phase included:


These improvements led to significant results. Based on analytics, user feedback and testing we reported:
Working on the Hero redesign was both a complex and fulfilling journey. One of the most critical obstacles we faced was addressing outdated infrastructure while ensuring airtight student data security, an area we've now vastly improved. Beyond security, our mission was to create a seamless, intuitive experience for all users. We significantly elevated everyday usability with thoughtful Ul updates, streamlined task flows, enhanced reporting tools, intuitive setup imports, real-time communication and improved performance.
The successful relaunch of Hero stands as a testament of how thoughtful design and close collaboration can modernize a legacy product while amplifying its impact in schools.